Windows Event Capture & Replay Tool
Desktop tool to capture and replay input events using Win32 hooks and UI Automation. Integrated into QA pipelines to reduce manual testing.
Software Engineer — C++, Windows Internals, Multithreading
I build high-performance C++ applications with system-level programming, debugging, and multithreaded design. I collaborate with teams to deliver production-ready solutions and solve complex algorithmic challenges.
Desktop tool to capture and replay input events using Win32 hooks and UI Automation. Integrated into QA pipelines to reduce manual testing.
Backend engine for validating algorithmic solutions, supporting concurrent submissions with thread-safe synchronization and optimized memory usage.
Implemented POC for detecting third-party remote access tools and real-time fraud detection. (Confidential — internal)